Quantcast
Channel: RuneQuest Actual Play – Casting Shadows
Browsing all 9 articles
Browse latest View live

Casting Runes 6: A Season for All Things – Session 20 Recap

This post continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and sorcery campaign setting. This session focused on overcoming a deadly ambush on...

View Article



Casting Runes 6: A Season for All Things – Session 21 Recap

This post, hopefully one of two on this 5th anniversary of the Casting Shadows blog, continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and...

View Article

Casting Runes 6: A Season for All Things – Session 22 Recap

This post, hopefully as a surprise to no one, continues the exploration and implementation of RuneQuest 6th Edition in a collaboratively-developed sword and sorcery campaign. This session dealt with...

View Article

Casting Runes 6: A Season for All Things – Session 23 Recap

This post is the 23rd recap of play in our RuneQuest 6th Edition, collaboratively-developed, sword and sorcery campaign. This session dealt with the brutal creatures, bands of enemies, and strange...

View Article

Mythic Britain: Summer Blood and Winter Snow

Today marked the final session of character development, and the first session of actual play for our Mythic Britain campaign. It is a bit ridiculous that this campaign, slated to start in September...

View Article


Mythic Britain: Summer Blood and Winter Snow – session 2&3

The first three sessions of Summer Blood and Winter Snow took place during our usual Saturday playing time. The fourth session has been delayed due to the amazing travel plans of one player, and the...

View Article

Mythic Britain: Summer Blood & Winter Snow – session 4

Since the last recap of our Mythic Britain campaign, there have been a few changes. The biggest change, I suppose was that the name of the game has changed. From this point forward, RuneQuest 6th is...

View Article

Mythos Mythras

Mythos Mythras, you say…? We are currently using Mythras + Luther Arkwright, with some renaming of player information, to run a Mythos campaign set at various points in the 19th and 20th centuries. One...

View Article


Mythos Mythras: Methods of Madness

Mythras introduces rules for the mental effects of ‘unpleasantness’ and long-term abuse and vices in its Luther Arkwright: Roleplaying Across the Parallels expansion which also broadens the social and...

View Article

Browsing all 9 articles
Browse latest View live




Latest Images